diff --git a/LottoGUI.sln b/LottoGUI.sln
new file mode 100644
index 0000000..d853ad5
--- /dev/null
+++ b/LottoGUI.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 16
+VisualStudioVersion = 16.0.31624.102
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LottoGUI", "LottoGUI\LottoGUI.csproj", "{8E75EAFA-2CAF-4F1F-A81B-EA2B63FEFA46}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {8E75EAFA-2CAF-4F1F-A81B-EA2B63FEFA46}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {8E75EAFA-2CAF-4F1F-A81B-EA2B63FEFA46}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {8E75EAFA-2CAF-4F1F-A81B-EA2B63FEFA46}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {8E75EAFA-2CAF-4F1F-A81B-EA2B63FEFA46}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {AB713225-31D2-4239-8DCB-94FC402BCBFD}
+ EndGlobalSection
+EndGlobal
diff --git a/LottoGUI/App.config b/LottoGUI/App.config
new file mode 100644
index 0000000..56efbc7
--- /dev/null
+++ b/LottoGUI/App.config
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/LottoGUI/Form1.Designer.cs b/LottoGUI/Form1.Designer.cs
new file mode 100644
index 0000000..317bd35
--- /dev/null
+++ b/LottoGUI/Form1.Designer.cs
@@ -0,0 +1,121 @@
+
+namespace LottoGUI
+{
+ partial class Form1
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ this.button1 = new System.Windows.Forms.Button();
+ this.label1 = new System.Windows.Forms.Label();
+ this.label2 = new System.Windows.Forms.Label();
+ this.textBox1 = new System.Windows.Forms.TextBox();
+ this.button2 = new System.Windows.Forms.Button();
+ this.label3 = new System.Windows.Forms.Label();
+ this.SuspendLayout();
+ //
+ // button1
+ //
+ this.button1.Location = new System.Drawing.Point(30, 41);
+ this.button1.Name = "button1";
+ this.button1.Size = new System.Drawing.Size(416, 23);
+ this.button1.TabIndex = 0;
+ this.button1.Text = "Sorsolás";
+ this.button1.UseVisualStyleBackColor = true;
+ this.button1.Click += new System.EventHandler(this.button1_Click);
+ //
+ // label1
+ //
+ this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 26.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
+ this.label1.Location = new System.Drawing.Point(30, 87);
+ this.label1.Name = "label1";
+ this.label1.Size = new System.Drawing.Size(416, 53);
+ this.label1.TabIndex = 1;
+ this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
+ //
+ // label2
+ //
+ this.label2.AutoSize = true;
+ this.label2.Location = new System.Drawing.Point(27, 168);
+ this.label2.Name = "label2";
+ this.label2.Size = new System.Drawing.Size(110, 13);
+ this.label2.TabIndex = 2;
+ this.label2.Text = "Lottószelvény számai:";
+ //
+ // textBox1
+ //
+ this.textBox1.Location = new System.Drawing.Point(30, 194);
+ this.textBox1.Name = "textBox1";
+ this.textBox1.Size = new System.Drawing.Size(416, 20);
+ this.textBox1.TabIndex = 3;
+ //
+ // button2
+ //
+ this.button2.Location = new System.Drawing.Point(30, 237);
+ this.button2.Name = "button2";
+ this.button2.Size = new System.Drawing.Size(416, 23);
+ this.button2.TabIndex = 4;
+ this.button2.Text = "Ellenőrzés";
+ this.button2.UseVisualStyleBackColor = true;
+ //
+ // label3
+ //
+ this.label3.BackColor = System.Drawing.Color.Turquoise;
+ this.label3.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
+ this.label3.Location = new System.Drawing.Point(30, 291);
+ this.label3.Name = "label3";
+ this.label3.Size = new System.Drawing.Size(416, 23);
+ this.label3.TabIndex = 5;
+ //
+ // Form1
+ //
+ this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.ClientSize = new System.Drawing.Size(476, 381);
+ this.Controls.Add(this.label3);
+ this.Controls.Add(this.button2);
+ this.Controls.Add(this.textBox1);
+ this.Controls.Add(this.label2);
+ this.Controls.Add(this.label1);
+ this.Controls.Add(this.button1);
+ this.Name = "Form1";
+ this.Text = "LottóGUI alkalmazás";
+ this.ResumeLayout(false);
+ this.PerformLayout();
+
+ }
+
+ #endregion
+
+ private System.Windows.Forms.Button button1;
+ private System.Windows.Forms.Label label1;
+ private System.Windows.Forms.Label label2;
+ private System.Windows.Forms.TextBox textBox1;
+ private System.Windows.Forms.Button button2;
+ private System.Windows.Forms.Label label3;
+ }
+}
+
diff --git a/LottoGUI/Form1.cs b/LottoGUI/Form1.cs
new file mode 100644
index 0000000..f2eca2b
--- /dev/null
+++ b/LottoGUI/Form1.cs
@@ -0,0 +1,33 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace LottoGUI
+{
+ public partial class Form1 : Form
+ {
+ public Form1()
+ {
+ InitializeComponent();
+ }
+
+ private void button1_Click(object sender, EventArgs e)
+ {
+ int[] sorsoltak = new int[5];
+ Random rd = new Random();
+ for (int i = 0; i < 5; i++)
+ {
+ do
+ {
+
+ } while (true);
+ }
+ }
+ }
+}
diff --git a/LottoGUI/Form1.resx b/LottoGUI/Form1.resx
new file mode 100644
index 0000000..1af7de1
--- /dev/null
+++ b/LottoGUI/Form1.resx
@@ -0,0 +1,120 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
\ No newline at end of file
diff --git a/LottoGUI/LottoGUI.csproj b/LottoGUI/LottoGUI.csproj
new file mode 100644
index 0000000..ac6c1da
--- /dev/null
+++ b/LottoGUI/LottoGUI.csproj
@@ -0,0 +1,83 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {8E75EAFA-2CAF-4F1F-A81B-EA2B63FEFA46}
+ WinExe
+ LottoGUI
+ LottoGUI
+ v4.7.2
+ 512
+ true
+ true
+
+
+ AnyCPU
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ AnyCPU
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Form
+
+
+ Form1.cs
+
+
+
+
+ Form1.cs
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+ Designer
+
+
+ True
+ Resources.resx
+
+
+ SettingsSingleFileGenerator
+ Settings.Designer.cs
+
+
+ True
+ Settings.settings
+ True
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/LottoGUI/Program.cs b/LottoGUI/Program.cs
new file mode 100644
index 0000000..81f91e0
--- /dev/null
+++ b/LottoGUI/Program.cs
@@ -0,0 +1,22 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace LottoGUI
+{
+ static class Program
+ {
+ ///
+ /// The main entry point for the application.
+ ///
+ [STAThread]
+ static void Main()
+ {
+ Application.EnableVisualStyles();
+ Application.SetCompatibleTextRenderingDefault(false);
+ Application.Run(new Form1());
+ }
+ }
+}
diff --git a/LottoGUI/Properties/AssemblyInfo.cs b/LottoGUI/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..6a47c15
--- /dev/null
+++ b/LottoGUI/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("LottoGUI")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("LottoGUI")]
+[assembly: AssemblyCopyright("Copyright © 2023")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("8e75eafa-2caf-4f1f-a81b-ea2b63fefa46")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/LottoGUI/Properties/Resources.Designer.cs b/LottoGUI/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..eb75d27
--- /dev/null
+++ b/LottoGUI/Properties/Resources.Designer.cs
@@ -0,0 +1,70 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+
+namespace LottoGUI.Properties
+{
+ ///
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ ///
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources
+ {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources()
+ {
+ }
+
+ ///
+ /// Returns the cached ResourceManager instance used by this class.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager
+ {
+ get
+ {
+ if ((resourceMan == null))
+ {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LottoGUI.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture
+ {
+ get
+ {
+ return resourceCulture;
+ }
+ set
+ {
+ resourceCulture = value;
+ }
+ }
+ }
+}
diff --git a/LottoGUI/Properties/Resources.resx b/LottoGUI/Properties/Resources.resx
new file mode 100644
index 0000000..af7dbeb
--- /dev/null
+++ b/LottoGUI/Properties/Resources.resx
@@ -0,0 +1,117 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
\ No newline at end of file
diff --git a/LottoGUI/Properties/Settings.Designer.cs b/LottoGUI/Properties/Settings.Designer.cs
new file mode 100644
index 0000000..fd7b027
--- /dev/null
+++ b/LottoGUI/Properties/Settings.Designer.cs
@@ -0,0 +1,29 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+
+namespace LottoGUI.Properties
+{
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
+ internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
+ {
+
+ private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+
+ public static Settings Default
+ {
+ get
+ {
+ return defaultInstance;
+ }
+ }
+ }
+}
diff --git a/LottoGUI/Properties/Settings.settings b/LottoGUI/Properties/Settings.settings
new file mode 100644
index 0000000..3964565
--- /dev/null
+++ b/LottoGUI/Properties/Settings.settings
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+