Pyinstaller :<
Some checks failed
Build Windows EXE / build (push) Has been cancelled

This commit is contained in:
markojozsef
2026-10-19 18:31:06 +02:00
parent 10569e5886
commit 38270eabba
3 changed files with 77 additions and 34 deletions

View File

@@ -1,44 +1,54 @@
import os
import sys
import arcade
import pygame
pygame.mixer.init()
def resource_path(relative_path):
"""Get absolute path to resource, works for dev and for PyInstaller builds."""
try:
base_path = sys._MEIPASS
except Exception:
base_path = os.path.abspath(".")
return os.path.join(base_path, relative_path)
sprites = {
"cursor" : arcade.load_texture("res/sprite/handcursor.png"),
"title" : arcade.load_texture("res/sprite/title.png"),
"test_bbg" : arcade.load_texture("res/sprite/test_bbg.png"),
"kefka" : arcade.load_texture("res/sprite/kefka.png"),
"dwagon" : arcade.load_texture("res/sprite/dwagon.png"),
"dwagon_low" : arcade.load_texture("res/sprite/dwagon_low.png"),
"dwagon_dead" : arcade.load_texture("res/sprite/dwagon_dead.png"),
"zombie" : arcade.load_texture("res/sprite/zombie.png"),
"zombie_low" : arcade.load_texture("res/sprite/zombie_low.png"),
"zombie_dead" : arcade.load_texture("res/sprite/zombie_dead.png"),
"skeleton" : arcade.load_texture("res/sprite/skeleton.png"),
"skeleton_low" : arcade.load_texture("res/sprite/skeleton_low.png"),
"skeleton_dead" : arcade.load_texture("res/sprite/skeleton_dead.png"),
"witch" : arcade.load_texture("res/sprite/witch.png"),
"witch_low" : arcade.load_texture("res/sprite/witch_low.png"),
"witch_dead" : arcade.load_texture("res/sprite/witch_dead.png"),
"herojoe" : arcade.load_texture("res/sprite/herojoe.png"),
"herojoe_low" : arcade.load_texture("res/sprite/herojoe_low.png"),
"herojoe_dead" : arcade.load_texture("res/sprite/herojoe_dead.png"),
"heroinejane" : arcade.load_texture("res/sprite/heroinejane.png"),
"heroinejane_low" : arcade.load_texture("res/sprite/heroinejane_low.png"),
"heroinejane_dead" : arcade.load_texture("res/sprite/heroinejane_dead.png"),
"font" : arcade.load_spritesheet("res/sprite/font.png"),
"panel" : arcade.load_spritesheet("res/sprite/panel.png"),
"podium" : arcade.load_spritesheet("res/sprite/podium.png"),
"balthasar" : arcade.load_spritesheet("res/sprite/balthasar.png"),
"overworld" : arcade.load_spritesheet("res/sprite/overworld_sheet.png"),
"cursor" : arcade.load_texture(resource_path("res/sprite/handcursor.png")),
"title" : arcade.load_texture(resource_path("res/sprite/title.png")),
"test_bbg" : arcade.load_texture(resource_path("res/sprite/test_bbg.png")),
"kefka" : arcade.load_texture(resource_path("res/sprite/kefka.png")),
"dwagon" : arcade.load_texture(resource_path("res/sprite/dwagon.png")),
"dwagon_low" : arcade.load_texture(resource_path("res/sprite/dwagon_low.png")),
"dwagon_dead" : arcade.load_texture(resource_path("res/sprite/dwagon_dead.png")),
"zombie" : arcade.load_texture(resource_path("res/sprite/zombie.png")),
"zombie_low" : arcade.load_texture(resource_path("res/sprite/zombie_low.png")),
"zombie_dead" : arcade.load_texture(resource_path("res/sprite/zombie_dead.png")),
"skeleton" : arcade.load_texture(resource_path("res/sprite/skeleton.png")),
"skeleton_low" : arcade.load_texture(resource_path("res/sprite/skeleton_low.png")),
"skeleton_dead" : arcade.load_texture(resource_path("res/sprite/skeleton_dead.png")),
"witch" : arcade.load_texture(resource_path("res/sprite/witch.png")),
"witch_low" : arcade.load_texture(resource_path("res/sprite/witch_low.png")),
"witch_dead" : arcade.load_texture(resource_path("res/sprite/witch_dead.png")),
"herojoe" : arcade.load_texture(resource_path("res/sprite/herojoe.png")),
"herojoe_low" : arcade.load_texture(resource_path("res/sprite/herojoe_low.png")),
"herojoe_dead" : arcade.load_texture(resource_path("res/sprite/herojoe_dead.png")),
"heroinejane" : arcade.load_texture(resource_path("res/sprite/heroinejane.png")),
"heroinejane_low" : arcade.load_texture(resource_path("res/sprite/heroinejane_low.png")),
"heroinejane_dead" : arcade.load_texture(resource_path("res/sprite/heroinejane_dead.png")),
"font" : arcade.load_spritesheet(resource_path("res/sprite/font.png")),
"panel" : arcade.load_spritesheet(resource_path("res/sprite/panel.png")),
"podium" : arcade.load_spritesheet(resource_path("res/sprite/podium.png")),
"balthasar" : arcade.load_spritesheet(resource_path("res/sprite/balthasar.png")),
"overworld" : arcade.load_spritesheet(resource_path("res/sprite/overworld_sheet.png")),
}
sounds = {
"mus_hatred" : pygame.mixer.Sound("res/mus/hatred.wav"),
"mus_getrickrolled" : pygame.mixer.Sound("res/mus/getrickrolled.wav"),
"mus_decisive" : pygame.mixer.Sound("res/mus/decisive.wav"),
"mus_fnafsux" : pygame.mixer.Sound("res/mus/fnafsux.wav"),
"mus_finale" : pygame.mixer.Sound("res/mus/finale.wav"),
"mus_credits" : pygame.mixer.Sound("res/mus/credits.wav"),
"sfx_encounter" : pygame.mixer.Sound("res/sfx/encounter.wav"),
"mus_hatred" : pygame.mixer.Sound(resource_path("res/mus/hatred.wav")),
"mus_getrickrolled" : pygame.mixer.Sound(resource_path("res/mus/getrickrolled.wav")),
"mus_decisive" : pygame.mixer.Sound(resource_path("res/mus/decisive.wav")),
"mus_fnafsux" : pygame.mixer.Sound(resource_path("res/mus/fnafsux.wav")),
"mus_finale" : pygame.mixer.Sound(resource_path("res/mus/finale.wav")),
"mus_credits" : pygame.mixer.Sound(resource_path("res/mus/credits.wav")),
"sfx_encounter" : pygame.mixer.Sound(resource_path("res/sfx/encounter.wav")),
}