diff --git a/src/gamestates/battle.py b/src/gamestates/battle.py index b3f6dd3..fc52b28 100644 --- a/src/gamestates/battle.py +++ b/src/gamestates/battle.py @@ -285,13 +285,13 @@ def update(game, dt): for m in menu: m.update() - if len(enemies) != 0 and all(e.ko for e in enemies): + if len(enemies) != 0 and all(e.ko or e.stone for e in enemies): print("\nVICTORY! all enemies were defeated.") battle_music.stop() gamestate.switch_gamestate(game,"overworld") return - if len(party_members) != 0 and all(a.ko for a in party_members): + if len(party_members) != 0 and all(a.ko or a.stone for a in party_members): print("\nGAME OVER! the party was defeated.") battle_music.stop() gamestate.switch_gamestate(game,"gameover")