From 5a06c526ccdd771b663605b0c0d3ebbf55a4194c Mon Sep 17 00:00:00 2001 From: markojozsef Date: Fri, 16 Oct 2026 15:09:24 +0200 Subject: [PATCH] =?UTF-8?q?K=C5=91v=C3=A9v=C3=A1lt=20halottnak=20sz=C3=A1m?= =?UTF-8?q?=C3=ADt?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/gamestates/battle.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gamestates/battle.py b/src/gamestates/battle.py index b3f6dd3..fc52b28 100644 --- a/src/gamestates/battle.py +++ b/src/gamestates/battle.py @@ -285,13 +285,13 @@ def update(game, dt): for m in menu: m.update() - if len(enemies) != 0 and all(e.ko for e in enemies): + if len(enemies) != 0 and all(e.ko or e.stone for e in enemies): print("\nVICTORY! all enemies were defeated.") battle_music.stop() gamestate.switch_gamestate(game,"overworld") return - if len(party_members) != 0 and all(a.ko for a in party_members): + if len(party_members) != 0 and all(a.ko or a.stone for a in party_members): print("\nGAME OVER! the party was defeated.") battle_music.stop() gamestate.switch_gamestate(game,"gameover")