diff --git a/screenshots/2026-10-07-13-06.png b/screenshots/2026-10-07-13-06.png new file mode 100644 index 0000000..cd93b02 Binary files /dev/null and b/screenshots/2026-10-07-13-06.png differ diff --git a/src/gamestates/battle.py b/src/gamestates/battle.py index fe8b4df..9acf2e7 100644 --- a/src/gamestates/battle.py +++ b/src/gamestates/battle.py @@ -56,7 +56,7 @@ def open_menu(whose): m.up = menu[(i - 1) % len(menu)] m.down = menu[(i + 1) % len(menu)] - menu[1].select() + menu[0].select() def close_menu(): global menu, menu_open diff --git a/src/gamestates/none.py b/src/gamestates/none.py index df410b0..8bb4861 100644 --- a/src/gamestates/none.py +++ b/src/gamestates/none.py @@ -2,4 +2,4 @@ import gamestate # Azért létezik ez a "none" gamestate hogy meghívja az elsö gamestate init() funkcióját def update(game, dt): - gamestate.switch_gamestate(game, "gameover") + gamestate.switch_gamestate(game, "overworld")