From 719ebe103d2fb4cbf44d8ed959e8e1a23bc5d418 Mon Sep 17 00:00:00 2001 From: markojozsef Date: Sun, 11 Oct 2026 16:24:15 +0200 Subject: [PATCH] =?UTF-8?q?Magyaros=C3=ADt=C3=A1s?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/battle_data.py | 30 +++++++++++++++--------------- src/gamestates/battle.py | 2 +- 2 files changed, 16 insertions(+), 16 deletions(-) diff --git a/src/battle_data.py b/src/battle_data.py index 935cc06..eec58b8 100644 --- a/src/battle_data.py +++ b/src/battle_data.py @@ -84,9 +84,9 @@ def enemy_turn_test(e,ep, ap,d): battles = [ { "enemies": [ - Combatant("Six-Seven kid", 120, 30, 80, 20, 0, 50, False, False), - Combatant("Ice Sprite", 60, 15, 150, 10, 0, 200, False, True ), - Combatant("Magma Brute", 200, 40, 40, 60, 999, -50, True, False), + Combatant("Six-Seven gyerek", 120, 30, 80, 20, 0, 50, False, False), + Combatant("Jég Manó", 60, 15, 150, 10, 0, 200, False, True ), + Combatant("Láva Bestia", 200, 40, 40, 60, 999, -50, True, False), ], "party_members": [ Combatant("Locke", 80, 45, 130, 15, 10, 10, False, False), @@ -111,28 +111,28 @@ battles = [ }, "menus": [ [ # Locke - ["Attack", "phys_att"], + ["Harc", "phys_att"], ["", "unselectable"], ["", "unselectable"], - ["Item", "items"] + ["Tárgy", "items"] ], [ # Terra - ["Attack", "phys_att"], - ["Magic", "magic"], - ["", "unselectable"], - ["Item", "items"] + ["Harc", "phys_att"], + ["Varázslat", "magic"], + ["", "unselectable"], + ["Tárgy", "items"] ], [ # Celes - ["Attack", "phys_att"], - ["Magic", "magic"], - ["", "unselectable"], - ["Item", "items"] + ["Harc", "phys_att"], + ["Varázslat", "magic"], + ["", "unselectable"], + ["Tárgy", "items"] ], [ # Cyan - ["Attack", "phys_att"], + ["Harc", "phys_att"], ["", "unselectable"], ["", "unselectable"], - ["Item", "items"] + ["Tárgy", "items"] ] ], "spells": [ diff --git a/src/gamestates/battle.py b/src/gamestates/battle.py index 61d6f9c..42b090c 100644 --- a/src/gamestates/battle.py +++ b/src/gamestates/battle.py @@ -273,7 +273,7 @@ def update(game, dt): if len(menu_queue) != 0 and menu_open == 0: whose = menu_queue.pop(0) menu_open = whose - menu_text.reset(f"{whose.name}'s Menu") + menu_text.reset(f"{whose.name} menüje") menu_text.type_all() open_menu((whose, 67, party_members, enemies))