Menü rendszer
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58
src/menu.py
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58
src/menu.py
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import arcade
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import assets
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import text
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import controls
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# Választható menüelem több menüelem közt, ha nincs valamelyik irányba másik menüelem, az irányra None értéket adunk
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class MenuItem:
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def __init__(self, label, x, y, left, right, up, down, action, data=None):
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self.left = left
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self.right = right
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self.up = up
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self.down = down
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self.action = action
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self.data = data
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self.x = x
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self.y = y
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self.text = text.TextRenderer(x, y)
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self.selected = False
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self.text.reset(label)
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self.text.type_all()
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def select(self):
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self.selected = True
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def update(self):
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if not self.selected:
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return
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if controls.is_control_pressed(4) and self.action: # Választ
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self.action(self.data)
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return
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if controls.is_control_pressed(0) and self.up: # Fel
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self.selected = False
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self.up.select()
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if controls.is_control_pressed(1) and self.down: # Le
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self.selected = False
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self.down.select()
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if controls.is_control_pressed(2) and self.left: # Bal
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self.selected = False
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self.left.select()
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if controls.is_control_pressed(3) and self.right: # Jobb
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self.selected = False
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self.right.select()
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def render(self):
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self.text.render()
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if self.selected:
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arcade.draw_texture_rect(
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assets.sprites["cursor"],
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arcade.LBWH(self.x - 16, self.y - 6, 16, 16),
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pixelated=True
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)
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