Normális stáblista + trigger fix

This commit is contained in:
markojozsef
2026-10-18 18:58:29 +02:00
parent c4bce574c1
commit 8da11de906
3 changed files with 55 additions and 10 deletions

View File

@@ -4,30 +4,71 @@ import assets
import gamestate
CREDITS_MUSIC = "mus_credits"
CREDITS_LENGTH = 10
SCROLL_START_TIME = 2
SCROLL_SPEED = 5
CREDITS_LENGTH = ((37 * 13) + SCROLL_START_TIME) / SCROLL_SPEED
CREDITS_TEXT = """Gratulálok, sikerült kivinni a játékot!
cred_text = text.TextRenderer(128, 180, None, True)
==Programozás==
Markó József Attila
ChatGPT
Gemini
Claude
==Vizúális dizájn==
Markó József Attila
Kazuko Shibuya
(Kefka sprite)
Akihiko Miura & Kouichi Ooyama
(Mother 3 betűtípus)
==Zene==
Yoko Shimomura
(The Demon King Odio)
Rick Astley; Toby Fox; KrazedDonut
(Rick Buster)
Nobuo Uematsu
(The decisive Battle)
The Living Tombstone; JimboV
(The World Revolving, but I Can't Fix You)
Cazok
(The Final Battle)
Stevie T & Tokyo Speirs
(Subliminal Tie)
Vége!
"""
cred_text = text.TextRenderer(128, 100, None, True)
end_text = text.TextRenderer(128, 100, None, True)
end_visible = False
ended = False
t = 0
def switch(game):
assets.sounds[CREDITS_MUSIC].play()
cred_text.reset("Gratulálunk, sikerült kivinni a játékot!\n\n\n\n\n\n\n==Programozás==\nMarkó József Attila\n\n")
cred_text.reset(CREDITS_TEXT)
cred_text.type_all()
end_text.reset("Vége!")
end_text.type_all()
def update(game, dt):
global t, end_visible
global t, ended
t += dt
if t >= SCROLL_START_TIME:
cred_text.move(0, dt * SCROLL_SPEED)
if t >= CREDITS_LENGTH:
end_visible = True
if t >= CREDITS_LENGTH and not ended:
ended = True
cred_text.backtrack(5)
def draw(game):
cred_text.render()
if end_visible:
if ended:
end_text.render()

View File

@@ -92,7 +92,7 @@ def start_battle(battle_id):
def switch(game):
if len(objects) == 1:
gamestate.switch_gamestate(game, "credits")
return
global music_box
in_battle_transition = False
overworld.set_player_world_pos(game, balthasar.x, balthasar.y)

View File

@@ -83,6 +83,10 @@ class TextRenderer:
for s in self.sprites:
s[1] = s[1].move(x, y)
def backtrack(self, n):
if n > 0:
self.sprites = self.sprites[:-n]
# !!! ChatGPT !!!
def render(self, discoloration=(255,255,255)):
offsets = []