Game Over bugfix

This commit is contained in:
markojozsef
2026-10-19 17:13:41 +02:00
parent 1fc7ebcb7d
commit bc241b2d9b
2 changed files with 7 additions and 1 deletions

View File

@@ -92,7 +92,7 @@ def start_battle(battle_id):
def switch(game):
if len(objects) == 1:
gamestate.switch_gamestate(game, "credits")
return
global music_box
in_battle_transition = False
overworld.set_player_world_pos(game, balthasar.x, balthasar.y)

View File

@@ -5,12 +5,18 @@ import text
import renderers
import gamestate
from importlib import reload
import gamestates.overworld
import gamestates.battle
text = text.TextRenderer(0, 50, 210)
panel = renderers.NineSlicesPanel(84,100,64,50)
m = []
def new_game(g):
reload(gamestates.overworld)
reload(gamestates.battle)
gamestate.switch_gamestate(g, "overworld")
def switch(game):