import arcade import pygame pygame.mixer.init() sprites = { "kefka" : arcade.load_texture("res/sprite/kefka.png"), "cursor" : arcade.load_texture("res/sprite/handcursor.png"), "test_bbg" : arcade.load_texture("res/sprite/test_bbg.png"), "dwagon" : arcade.load_texture("res/sprite/dwagon.png"), "dwagon_low" : arcade.load_texture("res/sprite/dwagon_low.png"), "dwagon_dead" : arcade.load_texture("res/sprite/dwagon_dead.png"), "herojoe" : arcade.load_texture("res/sprite/herojoe.png"), "herojoe_low" : arcade.load_texture("res/sprite/herojoe_low.png"), "herojoe_dead" : arcade.load_texture("res/sprite/herojoe_dead.png"), "heroinejane" : arcade.load_texture("res/sprite/heroinejane.png"), "heroinejane_low" : arcade.load_texture("res/sprite/heroinejane_low.png"), "heroinejane_dead" : arcade.load_texture("res/sprite/heroinejane_dead.png"), "font" : arcade.load_spritesheet("res/sprite/font.png"), "panel" : arcade.load_spritesheet("res/sprite/panel.png"), "podium" : arcade.load_spritesheet("res/sprite/podium.png"), "balthasar" : arcade.load_spritesheet("res/sprite/balthasar.png"), "overworld" : arcade.load_spritesheet("res/sprite/overworld_sheet.png"), } sounds = { "mus_fnafsux": pygame.mixer.Sound("res/mus/fnafsux.wav"), "sfx_encounter": pygame.mixer.Sound("res/sfx/encounter.wav") }