57 lines
2.0 KiB
TypeScript
57 lines
2.0 KiB
TypeScript
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import PoolConnection = require('./PoolConnection');
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import {EventEmitter} from 'events';
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import {PoolOptions} from './Pool';
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declare namespace PoolCluster {
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export interface PoolClusterOptions {
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/**
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* If true, PoolCluster will attempt to reconnect when connection fails. (Default: true)
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*/
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canRetry?: boolean;
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/**
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* If connection fails, node's errorCount increases. When errorCount is greater than removeNodeErrorCount,
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* remove a node in the PoolCluster. (Default: 5)
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*/
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removeNodeErrorCount?: number;
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/**
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* If connection fails, specifies the number of milliseconds before another connection attempt will be made.
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* If set to 0, then node will be removed instead and never re-used. (Default: 0)
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*/
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restoreNodeTimeout?: number;
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/**
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* The default selector. (Default: RR)
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* RR: Select one alternately. (Round-Robin)
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* RANDOM: Select the node by random function.
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* ORDER: Select the first node available unconditionally.
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*/
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defaultSelector?: string;
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}
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}
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declare class PoolCluster extends EventEmitter {
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config: PoolCluster.PoolClusterOptions;
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add(config: PoolOptions): void;
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add(group: string, config: PoolOptions): void;
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end(): void;
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getConnection(callback: (err: NodeJS.ErrnoException | null, connection: PoolConnection) => void): void;
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getConnection(group: string, callback: (err: NodeJS.ErrnoException | null, connection: PoolConnection) => void): void;
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getConnection(group: string, selector: string, callback: (err: NodeJS.ErrnoException | null, connection: PoolConnection) => void): void;
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of(pattern: string, selector?: string): PoolCluster;
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on(event: string, listener: Function): this;
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on(event: 'remove', listener: (nodeId: number) => void): this;
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on(event: 'connection', listener: (connection: PoolConnection) => void): this;
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}
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export = PoolCluster;
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