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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

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@ -1,53 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{022E0B9A-7125-4EC5-9A08-115025405518}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>MeccsDoga</RootNamespace>
<AssemblyName>MeccsDoga</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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@ -1,85 +0,0 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MeccsDoga
{
class Program
{
static void Main(string[] args)
{
//Beolvasás a merkozesek.txt fájlból 1. mód
StreamReader sr = new StreamReader(@"c:\git\merkozesek.txt");
//egy sor beolvasása
//string elsosor = sr.ReadLine();
//Console.WriteLine($"Az állomány első sora: {elsosor}");
string[] meccsek = new string[400];
int darab = 0;
while(!sr.EndOfStream)
{
meccsek[darab] = sr.ReadLine();
darab++;
}
sr.Close();
Console.WriteLine($"A fájlban {darab} meccs adata van.");
for (int i = 0; i < darab; i++)
{
Console.WriteLine(meccsek[i]);
}
//******************************************
//Beolvasás a merkozesek.txt fájlból 2. mód
Console.WriteLine("Beolvasás 2. módszer ************************");
string[] sorok = File.ReadAllLines(@"c:\git\merkozesek.txt");
Console.WriteLine($"A fájlban {sorok.Length} meccs adata van.");
foreach (string sor in sorok)
{
Console.WriteLine(sor);
}
//2. feladat megoldása
Console.WriteLine("Adja meg egy forduló számát (1-20):");
string fordulo = Console.ReadLine();
Console.WriteLine($"2. feladat:\nA {fordulo}. forduló mérkőzései:");
foreach (var item in sorok)
{
if(item.StartsWith(fordulo))
{
//Console.WriteLine(item);
string[] t = item.Split(' ');
Console.WriteLine($"{t[3]}-{t[4]}: {t[1]}-{t[2]}");
}
}
//3. feladat megoldása
Console.WriteLine("3. feladat:");
int hazai = 0;
int vendeg = 0;
int remi = 0;
foreach (var item in sorok)
{
string[] t = item.Split(' ');
int hgol = int.Parse(t[1]);
int vgol = int.Parse(t[2]);
if(hgol>vgol)
{
hazai++;
} else if(vgol>hgol)
{
vendeg++;
} else
{
remi++;
}
}
Console.WriteLine($"Hazai győzelem: {hazai} mérkőzésen");
Console.WriteLine($"Vendég győzelem: {vendeg} mérkőzésen");
Console.WriteLine($"Döntetlen: {remi} mérkőzésen");
}
}
}

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@ -1,36 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("MeccsDoga")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MeccsDoga")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("022e0b9a-7125-4ec5-9a08-115025405518")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

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@ -1,36 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MeccsDogaObject
{
class Meccs
{
public int fordulo;
public int hazaigol;
public int vendeggol;
public string hazaicsapat;
public string vendegcsapat;
//private bool este;
public Meccs()
{
Console.WriteLine("Az üres konstruktor törzse.");
}
public Meccs(string adatsor)
{
Console.WriteLine("A string paraméteres konstruktor törzse.");
string[] t = adatsor.Split(' ');
fordulo = int.Parse(t[0]);
hazaigol = int.Parse(t[1]);
vendeggol = int.Parse(t[2]);
hazaicsapat = t[3];
vendegcsapat = t[4];
}
}
}

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@ -1,54 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{B0483911-FD39-46E1-BDA7-4773F1409664}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>MeccsDogaObject</RootNamespace>
<AssemblyName>MeccsDogaObject</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Meccs.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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@ -1,53 +0,0 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MeccsDogaObject
{
class Match
{
}
class Program
{
static void Main(string[] args)
{
//A Meccs objektumok használata
Meccs m1 = new Meccs();
m1.fordulo = 15;
m1.hazaigol = 2;
m1.vendeggol = 1;
m1.hazaicsapat = "gszisc";
m1.vendegcsapat = "koosfc";
Meccs m2 = new Meccs();
m2.fordulo = 3;
m2.hazaigol = 0;
m2.vendeggol = 0;
m2.hazaicsapat = "11b_válogatott";
m2.vendegcsapat = "11c_válogatott";
Console.WriteLine($"m1 csapatok: {m1.hazaicsapat}-{m1.vendegcsapat}");
Console.WriteLine($"m2 csapatok: {m2.hazaicsapat}-{m2.vendegcsapat}");
Meccs m3 = new Meccs("8 2 4 BCSElőre PuskásA");
Console.WriteLine($"m3 csapatok: {m3.hazaicsapat}-{m3.vendegcsapat}: {m3.hazaigol}-{m3.vendeggol}");
//1. feladat beolvasás és tárolás
Meccs[] merkozesek = new Meccs[400];
string[] sorok = File.ReadAllLines(@"c:\git\merkozesek.txt");
Console.WriteLine($"A fájlban {sorok.Length} meccs adata van.");
int mix = 0;
foreach (string sor in sorok)
{
merkozesek[mix] = new Meccs(sor);
mix++;
}
}
}
}

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@ -1,36 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("MeccsDogaObject")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MeccsDogaObject")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b0483911-fd39-46e1-bda7-4773f1409664")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -5,10 +5,6 @@ VisualStudioVersion = 16.0.33027.164
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tombok1", "Tombok1\Tombok1.csproj", "{16742F0A-8F9C-4E0E-BDD3-ED4E99052AAD}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MeccsDoga", "MeccsDoga\MeccsDoga.csproj", "{022E0B9A-7125-4EC5-9A08-115025405518}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MeccsDogaObject", "MeccsDogaObject\MeccsDogaObject.csproj", "{B0483911-FD39-46E1-BDA7-4773F1409664}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -19,14 +15,6 @@ Global
{16742F0A-8F9C-4E0E-BDD3-ED4E99052AAD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{16742F0A-8F9C-4E0E-BDD3-ED4E99052AAD}.Release|Any CPU.ActiveCfg = Release|Any CPU
{16742F0A-8F9C-4E0E-BDD3-ED4E99052AAD}.Release|Any CPU.Build.0 = Release|Any CPU
{022E0B9A-7125-4EC5-9A08-115025405518}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{022E0B9A-7125-4EC5-9A08-115025405518}.Debug|Any CPU.Build.0 = Debug|Any CPU
{022E0B9A-7125-4EC5-9A08-115025405518}.Release|Any CPU.ActiveCfg = Release|Any CPU
{022E0B9A-7125-4EC5-9A08-115025405518}.Release|Any CPU.Build.0 = Release|Any CPU
{B0483911-FD39-46E1-BDA7-4773F1409664}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B0483911-FD39-46E1-BDA7-4773F1409664}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B0483911-FD39-46E1-BDA7-4773F1409664}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B0483911-FD39-46E1-BDA7-4773F1409664}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@ -11,78 +11,6 @@ namespace Tombok1
static void Main(string[] args)
{
Console.WriteLine("Tömbök gyakorlása.");
//Tömbök megadása
int[] szamok1 = {0,4,7,33,-12 };
int[] szamok2 = new int[10];
//deklarálás és definiálás két külön lépésben
double[] valosok;
Console.WriteLine("Ezután hozom létre a valosok tömböt.");
valosok = new double[100];
//tömb tartalmának megjelenítése
Console.WriteLine(szamok1); //csak a típust írja ki
Console.WriteLine(valosok); //csak a típust írja ki
foreach (double vszam in valosok)
{
Console.WriteLine(vszam);
}
//mejelenítés hagyományos for ciklussal
for (int i = 0; i < valosok.Length; i++)
{
Console.WriteLine(valosok[i]); // az i-dik tömbelem elérése
}
//tömb elemeinek módosítása
Random rd = new Random();
for (int i = 0; i < valosok.Length; i++)
{
valosok[i] = rd.NextDouble();
}
foreach (double vszam in valosok)
{
Console.WriteLine(vszam);
}
//utolsó előtti valós szám csak egyedül újra:
Console.WriteLine($"Az utolsó előtti: {valosok[valosok.Length-2]}");
//szamok2 tömb feltöltése 30 és 900 közötti véletlenszámokkal, majd annak kiírása
for (int i = 0; i < szamok2.Length; i++)
{
szamok2[i] = rd.Next(30,901);
}
foreach (int vszam in szamok2)
{
Console.WriteLine(vszam);
}
//karakter tömb
char[] betuk = {'a','*','~','4','\t','\n','ű'};
//string mint karaktertömb kezelése
string szoveg = "almafa";
Console.WriteLine(szoveg[3]);
char hhh = szoveg[2];
//string tömb létrehozása
string[] napok = {"hétfő","kedd","szerda","csütörtök","péntek","szombat","vasárnap"};
//20 elemű üres tömb létrehozása
string[] nevek = new string[20];
nevek[0] = "Adrienn";
Console.WriteLine($"A nevek tömb első eleme: {nevek[1]}");
//logikai értékek tömbje
bool[] fejvagyiras = { true, true, false, false, true };
int flagdb = 345;
bool[] flagek = new bool[flagdb*4];
//objektumok tömbje
Random[] generatorok = new Random[6];
generatorok[3] = new Random(45);
}
}
}