Támadásnevek magyarosítása

This commit is contained in:
markojozsef
2026-10-11 16:27:22 +02:00
parent 719ebe103d
commit b4c0fd3e25
2 changed files with 3 additions and 3 deletions

View File

@@ -15,7 +15,7 @@ def anim_default(action, text, timer, dt):
# !!! CHATGPT !!!
def move_attack(user, target):
return Action("Attack", user, target, Damage(user.attack, 0, 0, 0), StatusChange(0, 0, 0), anim_default)
return Action("Támadás", user, target, Damage(user.attack, 0, 0, 0), StatusChange(0, 0, 0), anim_default)
def move_fire(user, target):
return Action("Fira", user, target, Damage(0, 45, 0, 0), StatusChange(0, 0, 0), anim_default)
@@ -27,7 +27,7 @@ def move_cure(user, target):
return Action("Cure", user, target, Damage(0, 0, 0, 42), StatusChange(0, 0, 0), anim_default)
def move_defend(user, target):
return Action("Defend", user, target, Damage(0, 0, 0, 0), StatusChange(0, 0, 1), anim_default)
return Action("Védés", user, target, Damage(0, 0, 0, 0), StatusChange(0, 0, 1), anim_default)
def move_break(user, target):
return Action("Break", user, target, Damage(0, 0, 0, 0), StatusChange(0, 1, 0), anim_default)

View File

@@ -208,7 +208,7 @@ def menu_action(data):
case "phys_att":
def queue_attack(targets):
action_queue.append(Action(
"Physical Attack", user, targets[0],
"Támadás", user, targets[0],
Damage(166, 0, 0, 0), StatusChange(0, 0, 0),
battle_data.anim_default))