Akció animációk

This commit is contained in:
markojozsef
2026-10-05 17:49:18 +02:00
parent 6a91d3e6db
commit c9b7c0c001
3 changed files with 47 additions and 22 deletions

View File

@@ -13,16 +13,19 @@ enemies = []
party_members = []
enemy_turn = None
battle_music = None
enemy_ai_data = {}
party_menus = []
spells = []
inventory = []
action_queue = []
enemy_ai_data = {}
cur_action = None
action_timer = 0
party_text = TextRenderer(3, 206, 210)
ene_text = TextRenderer(123, 206, 210)
menu_text = TextRenderer(3, 76, 210)
action_text = TextRenderer(110, 215, 210)
menu_open = 0
menu_queue = []
@@ -54,14 +57,14 @@ def menu_action(data):
case "unselectable":
return
case "phys_att":
action_queue.append(Action("Physical Attack", user, eparty[0], Damage(166, 0, 0, 0), StatusChange(0, 0, 0)))
action_queue.append(Action("Physical Attack", user, eparty[0], Damage(166, 0, 0, 0), StatusChange(0, 0, 0), battle_data.anim_default))
close_menu()
case _:
print(f"Unknown action: {action}")
close_menu()
def update(game, dt):
global menu_open
global menu_open, cur_action, action_timer
for e in enemies:
if e.ko or e.stone:
@@ -82,11 +85,19 @@ def update(game, dt):
menu_queue.append(p)
p.atb = math.inf
if len(action_queue) != 0:
if len(action_queue) != 0 and cur_action == None:
action = action_queue.pop(0)
print(f"Executing: {action}")
action.execute()
cur_action = action
action_timer = 0
if cur_action != None:
if cur_action.animation(cur_action, action_text, action_timer, dt):
cur_action = None
else:
action_timer += dt
# Szövegek Frissítése
partytext = ""
enetext = ""
@@ -128,4 +139,5 @@ def draw(game):
party_text.render()
ene_text.render()
menu_text.render()
action_text.render()